December update - Provolver support, physical hands and dxvk stutter fixes
A new update has been released for Half-Life 2 VR and the episodes. With this update, your hands now physically collide with the environment and can no longe...
A new update has been released for Half-Life 2 VR and the episodes. With this update, your hands now physically collide with the environment and can no longe...
Unlike last year, it appears that Valve is allowing mods to be nominated for the Steam Awards 2023. Therefore, we ask for your support in nominating Half-Lif...
Last month, our lead developer cabalistic gave a presentation on the making of Half-Life 2 VR at the Big Techday 23 in Munich.
Hello everyone,
Hello everyone!
The day has come! Half-Life 2: VR Mod is live on Steam, and you can download the public beta if you own a copy of the original Half-Life 2.
Great news, everyone! Our Steam page finally went live, and we can hereby confirm the release date for our public beta is September 16th, 2022!
Good news, everyone! The wait is nearly over - the Half-Life 2: VR public beta is launching in September. And yes, we do mean this year :)
Our developer cabalistic has posted another progress update about the work that’s been going on during the private betatest. Read the entire update on Reddit...
Our team lead WormSlayer sat down with DrGregVR and VRan in the second episode of their Modcast VR. Have a listen to hear them talk about the history of Half...
With the closed beta test well under way, much of our time right now is spent on squashing bugs. Thankfully, there haven’t been too many serious bugs, but ou...
Some more impressions from the beta test have been published on Youtube, go check them out!
A few of our Youtuber friends had the possibility to take a look at the current state of the mod. Here are their impressions.
Exciting news! The closed beta test for Half-Life 2: VR has begun. We have invited a few people to playtest the entirety of the game in order to get it ready...
Good news! All weapons are now functional in VR, meaning that the entire game can be completed, in theory.
Our developer cabalistic has posted another progress update, highlighting our work on getting the vehicle rides functional and enjoyable in VR and making pro...
Our developer cabalistic (aka fholger) has posted his reflection on working on Half-Life 2 VR over the past few months, the progress we made and what the fut...
A few years ago, Valve greenlit the Half Life 2 VR mod project (https://steamcommunity.com/sharedfiles/filedetails/?id=923491647,) gave the team access to th...
Half-Life 2: VR has been greenlit! Read the announcement here: Steam Greenlight